Gameplay changes in the Cossacks mod:
- new
infantry formation size: 324 units
- mercenary dragoon: 80
building time instead of 50, more upkeep costs
- palisades:
1.500 lifepoints instead of 500
- 17c musketeers: lower
building time
- 17c dragoons: lower building time, +2
attack
- 18c dragoons: lower building time
- royal
musketeer and all unique 18c musketeers without bayonet: lower
building time
- winged hussar: more lifepoints but higher
building time
- janissary: more shotpower
- better but
more expensive VII attack and defence upgrades for mamaluke and
spakh
- grenadiers: higher building time
- 10 mortars
per artillery depot instead of 30
- higher costs for cannon
artillery upgrades: cannon cost upgrades two times more
expensive cannon building time upgrades four times more
expensive
- Algerian towncenter 75 population limit instead
of 50
- Algerian and Turkish stable cheaper
-
Algerian/Turkish barracks 75 population limit instead of 50, but
more expensive
- Bavarian 18c barracks
cheaper
Changes to artillery
Cannon
upgrades at the artillery depot are now more expensive, making the standard Cossacks cannon less accessible early in the game, but with the
mod you get two new cannons, The European 17c cannon (all european nations) or the Ottoman
cannon (Algeria, Turkey). These can be built quickly and cheaply without having made any
artillery depot upgrades. Their disadvantages are that they are weaker and they
don´t benefit from academy upgrades. Early in the game or in a 17th century only game these
cannons are a sensible choice for the player.
The limited cannon capacity of each
artillery depot also limits the number of the new cannons.
Additionally, you are now able to build the coastal defence
cannon, a powerful cannon that has a very long range and is able to hold its own against the powerful Cossacks naval units. This cannon moves very slowly, doesn´t use grapeshot or “attack ground”, and doesn´t benefit from the academy upgrades.
The limited howitzer capacity of the artillery depot also limits the coastal
defence cannon.
Notes:
Once the Mod is installed, the player can start the game either with the mod or as a normal Cossacks - Back to War game using the appropriately named icons in the start menu.
The Mod can be used for both single player and multiplayer games. In multiplayer, the mod will appear in the lobby under the special version number M135. Players using the mod will only be able to play against other players displaying this version.
There is a possibility of some loss of performance in the game when using the mod, especially on lower specification machines, as it contains a significant amount of new graphics.
We hope you enjoy the Cossacks Mod!
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